UI/UX Artist for Warhammer 40,000: Warpforge

Everguild6 jul 2023

Are you passionate about the Warhammer universe? Do you love gaming, specially strategy card games? If so, then we are looking for you!

We are looking for a talented UI/UX artist to join the team working on the upcoming title Warhammer 40,000: Warpforge. As a UI/UX artist, you will define, integrate and animate all UI elements and menus in our games.

Required Application Materials:

  • CV in English.
  • Portfolio or demo reel that demonstrates artistic and technical skills.
  • Cover Letter which should include: a) Why you are interested in working at Everguild. b) A UI change suggestion for “Warhammer The Horus Heresy: Legions”, explaining why it would improve the game experience.

Please send your application to [email protected]. Remember to include the position that you are applying for and your availability.

Requisitos mínimos

What we seek:

  • 3+ years professional experience as a UI/UX artist for high quality PC, mobile or console games.
  • Throughout understanding of UI, UI-Flow, UX and how to bring it to life with Unity Engine.
  • Proficiency in Photoshop.
  • Experience with 2D animations related to UI elements and effects.
  • Excellent written and verbal communication skills in English.
  • Familiarity with the Warhammer 40,000 universe and ‘Warhammer The Horus Heresy: Legions’ game.

Requisitos deseados

Extra Awesome points for:

  • Experience with strategy card games design.
  • Bachelor of Arts or similar degree with specialization in UI or interface design.

Responsabilidades

What you’ll do:

  • Produce mockups, prototypes and final assets following the design requirements and UI art style of the project.
  • Work closely and iterate with other artists and designers to create polished final assets.
  • Make sure that the information depicted in the game UI is clear, consistent, and usable throughout all platforms and devices.

Beneficios

Joining Everguild you can expect:

  • Full-time employment with competitive salary, based on experience.
  • Fully remote work, with regular company-wide meetings in person.
  • Work-Life Balance: Flexible working times and places.
  • A pivotal role in a fast-growing studio.
  • Close interaction with the development team, gaining first-hand experience in game development and live-ops.
Trabajo cerrado

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